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Tilt Quest

An urban play table concept for shared public spaces

  • Human-Centred Design
  • Product Design
Tilt Quest

Overview

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Problem

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Process

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[Placeholder: making and building: sketches, prototypes, CAD iterations, physical builds, testing, and what you learned from each round of making. Include images of models, rigs, or test setups here.]

Outcome

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My Role

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Tools Used

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